Searched refs:totalParticles (Results 1 – 1 of 1) sorted by relevance
77 int index, int totalParticles, List<Integer> colors) { in AnimationParticle() argument86 mCurrentAngle = (float) index / totalParticles * 2 * (float) Math.PI; in AnimationParticle()87 mOffsetTimeSec = (float) index / totalParticles in AnimationParticle()