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Searched refs:vtxSrc (Results 1 – 6 of 6) sorted by relevance

/packages/services/Car/cpp/evs/support_library/
Dshader.cpp58 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name) { in buildShaderProgram() argument
66 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, vtxSrc, name); in buildShaderProgram()
Dshader.h23 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name);
/packages/services/Car/cpp/evs/apps/default/src/
Dshader.cpp58 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name) { in buildShaderProgram() argument
66 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, vtxSrc, name); in buildShaderProgram()
/packages/services/Car/cpp/evs/apps/default/inc/
Dshader.h23 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name);
/packages/services/Car/cpp/evs/sampleDriver/aidl/src/
DGlWrapper.cpp133 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc) { in buildShaderProgram() argument
141 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, vtxSrc); in buildShaderProgram()
/packages/services/Car/cpp/evs/sampleDriver/hidl/
DGlWrapper.cpp122 static GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc) { in buildShaderProgram() argument
130 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, vtxSrc); in buildShaderProgram()