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Searched defs:cacheId (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DClientCache.cpp36 bool ClientCache::getBuffer(const client_cache_t& cacheId, in getBuffer()
63 ClientCache::add(const client_cache_t& cacheId, const sp<GraphicBuffer>& buffer) { in add()
121 sp<GraphicBuffer> ClientCache::erase(const client_cache_t& cacheId) { in erase()
151 std::shared_ptr<renderengine::ExternalTexture> ClientCache::get(const client_cache_t& cacheId) { in get()
163 bool ClientCache::registerErasedRecipient(const client_cache_t& cacheId, in registerErasedRecipient()
176 void ClientCache::unregisterErasedRecipient(const client_cache_t& cacheId, in unregisterErasedRecipient()
204 client_cache_t cacheId = {processToken, id}; in removeProcess() local
/frameworks/native/libs/gui/
DSurfaceComposerClient.cpp635 status_t getCacheId(const sp<GraphicBuffer>& buffer, uint64_t* cacheId) { in getCacheId()
662 void uncache(uint64_t cacheId) { in uncache()
1012 for (const auto& cacheId : other.mUncacheBuffers) { in merge() local
1055 void SurfaceComposerClient::doUncacheBufferTransaction(uint64_t cacheId) { in doUncacheBufferTransaction()
1096 uint64_t cacheId = 0; in cacheBuffers() local