Searched defs:cacheId (Results 1 – 2 of 2) sorted by relevance
36 bool ClientCache::getBuffer(const client_cache_t& cacheId, in getBuffer()63 ClientCache::add(const client_cache_t& cacheId, const sp<GraphicBuffer>& buffer) { in add()121 sp<GraphicBuffer> ClientCache::erase(const client_cache_t& cacheId) { in erase()151 std::shared_ptr<renderengine::ExternalTexture> ClientCache::get(const client_cache_t& cacheId) { in get()163 bool ClientCache::registerErasedRecipient(const client_cache_t& cacheId, in registerErasedRecipient()176 void ClientCache::unregisterErasedRecipient(const client_cache_t& cacheId, in unregisterErasedRecipient()204 client_cache_t cacheId = {processToken, id}; in removeProcess() local
635 status_t getCacheId(const sp<GraphicBuffer>& buffer, uint64_t* cacheId) { in getCacheId()662 void uncache(uint64_t cacheId) { in uncache()1012 for (const auto& cacheId : other.mUncacheBuffers) { in merge() local1055 void SurfaceComposerClient::doUncacheBufferTransaction(uint64_t cacheId) { in doUncacheBufferTransaction()1096 uint64_t cacheId = 0; in cacheBuffers() local