/cts/tests/tests/transition/src/android/transition/cts/ |
D | SceneTest.java | 29 import android.transition.Scene; 44 * Test Scene(ViewGroup) with enterAction and exitAction 48 Scene scene = new Scene(mSceneRoot); in testDynamicConstructor() local 49 assertEquals(mSceneRoot, scene.getSceneRoot()); in testDynamicConstructor() 53 scene.setEnterAction(enterCheck); in testDynamicConstructor() 55 scene.setExitAction(exitCheck); in testDynamicConstructor() 56 enterScene(scene); in testDynamicConstructor() 64 exitScene(scene); in testDynamicConstructor() 73 * Test Scene(ViewGroup, View) 78 constructorTest(new Scene(mSceneRoot, view)); in testViewConstructor() [all …]
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D | BaseTransitionTest.java | 30 import android.transition.Scene; 107 protected Scene loadScene(final View layout) throws Throwable { in loadScene() 108 final Scene[] scene = new Scene[1]; in loadScene() local 109 mActivityRule.runOnUiThread(() -> scene[0] = new Scene(mSceneRoot, layout)); in loadScene() 111 return scene[0]; in loadScene() 114 protected Scene loadScene(final int layoutId) throws Throwable { in loadScene() 115 final Scene scene[] = new Scene[1]; in loadScene() local 117 () -> scene[0] = Scene.getSceneForLayout(mSceneRoot, layoutId, mActivity)); in loadScene() 118 return scene[0]; in loadScene() 125 protected void startTransition(final Scene scene) throws Throwable { in startTransition() argument [all …]
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D | TransitionManagerTest.java | 31 import android.transition.Scene; 79 final Scene scene6 = loadScene(R.layout.scene6); in testDefaultBeginDelayedTransition() 172 final Scene scene6 = loadScene(R.layout.scene6); in testDefaultGo() 196 Scene scene = Scene.getSceneForLayout(mSceneRoot, R.layout.scene1, mActivity); in testSetTransition1() local 197 transitionManager.setTransition(scene, mTransition); in testSetTransition1() 198 transitionManager.transitionTo(scene); in testSetTransition1() 215 Scene scene = Scene.getSceneForLayout(mSceneRoot, R.layout.scene2, mActivity); in testSetTransition1() local 216 transitionManager.transitionTo(scene); in testSetTransition1() 226 final Scene[] scenes = new Scene[3]; in testSetTransition2() 229 scenes[0] = Scene.getSceneForLayout(mSceneRoot, R.layout.scene1, mActivity); in testSetTransition2() [all …]
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/cts/apps/CameraITS/ |
D | config_sample_parallel_testing.yml | 31 scene: <scene-name> # if <scene-name> runs all scenes 48 scene: <scene-name> # if <scene-name> runs all scenes 65 scene: <scene-name> # if <scene-name> runs all scenes 89 scene: "sensor_fusion"
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D | config.yml | 34 scene: <scene-name> # if <scene-name> runs all scenes 57 scene: "checkerboard" # "checkerboard" for both SF and scene_flash
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/cts/tests/openglperf2/jni/reference/scene/ |
D | Scene.cpp | 14 #include "Scene.h" 21 Scene::Scene(int width, int height) : in Scene() function in Scene 25 bool Scene::setUpContext() { in setUpContext() 45 bool Scene::tearDown() { in tearDown() 65 bool Scene::update(int frame) { in update() 67 // Delete the old scene graphs. in update() 75 void Scene::drawSceneGraph(int index) { in drawSceneGraph()
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D | Scene.h | 24 class Scene { 26 Scene(int width, int height); 27 virtual ~Scene() {}; in ~Scene()
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/cts/apps/CameraITS/tools/ |
D | run_all_tests.py | 63 # recover replaced '_' in scene def 71 # Notes on scene names: 72 # scene*_1/2/... are same scene split to load balance run times for scenes 73 # scene*_a/b/... are similar scenes that share one or more tests 95 # Scene extensions 110 # Scene requirements for manual testing. 113 'scene1_1': 'A grey card covering at least the middle 30% of the scene', 114 'scene1_2': 'A grey card covering at least the middle 30% of the scene', 123 'the scene. See tests/scene4/scene4.png', 133 'scene9': 'A scene with high entropy consisting of random size and colored ' [all …]
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D | run_all_unit_tests.py | 44 """Ensures _ALL_SCENES list matches scene folders in test directory.""" 48 """Ensures _TABLET_SCENES list matches scene folders in test directory.""" 52 """Ensures _SCENE_REQ scenes match scene folders in test directory.""" 56 """Ensures _GROUPED_SCENES scenes match scene folders in test directory.""" 57 # flatten list of scene folder lists stored as values of a dictionary
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D | check_alignment.py | 30 _SCENE = 'scene4' # Using scene with circle 74 """Create a single capture that checks for scene center vs. circle center. 86 # Load chart for scene
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/cts/tests/openglperf2/jni/reference/ |
D | ReferenceRenderer.h | 17 #include "scene/Scene.h" 35 Scene* mScenes[NUM_SCENES]; 36 Scene* mCurrentScene;
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D | ReferenceRenderer.cpp | 16 #include "scene/flocking/FlockingScene.h" 17 #include "scene/glowing/GlowingScene.h" 99 __android_log_print(ANDROID_LOG_ERROR, "ReferenceRenderer", "Error when rendering scene"); in drawWorkload()
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/cts/apps/CameraITS/tests/scene3/ |
D | test_landscape_to_portrait.py | 84 both automatic and manual captures so it requires a fixed scene 106 # Load chart for scene 108 cam, props, self.scene, self.tablet, self.chart_distance) 110 # Initialize chart class and locate chart in scene 135 # Load chart for scene 137 cam, props, self.scene, self.tablet, self.chart_distance) 139 # Initialize chart class and locate chart in scene
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/cts/apps/CameraITS/tests/scene9/ |
D | test_jpeg_high_entropy.py | 14 """Verifies JPEG still capture images are correct in the complex scene.""" 73 """Tests JPEG still capture with a complex scene. 75 Steps zoom ratio to ensure the complex scene fills the camera FoV. 88 # Load chart for scene 90 cam, props, self.scene, self.tablet, 138 'Scene is not busy enough! Measured RGB variances: '
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/camera/its/ |
D | ItsTestActivity.java | 86 * Test for Camera features that require that the camera be aimed at a specific test scene. 258 // (camera, scene) -> (pass, fail) 404 for (String scene : scenes) { in onReceive() 405 JSONObject sceneResult = jsonResults.getJSONObject(scene); in onReceive() 409 Log.e(TAG, "Result for " + scene + " is null"); in onReceive() 412 Log.i(TAG, "ITS camera" + cameraId + " " + scene + ": result:" + result); in onReceive() 414 Log.e(TAG, "Unknown result for " + scene + ": " + result); in onReceive() 417 ResultKey key = new ResultKey(cameraId, scene); in onReceive() 421 // Get start/end time per camera/scene for result history collection. in onReceive() 424 setTestResult(testId(cameraId, scene), pass ? in onReceive() [all …]
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/cts/apps/CameraITS/tests/scene1_1/ |
D | test_dng_noise_model.py | 49 measuring noise of a small patch) and some imperfect scene conditions 50 (since ITS doesn't require a perfectly uniformly lit scene). 71 # Load chart for scene 73 cam, props, self.scene, self.tablet, 76 # Expose for the scene with min sensitivity 83 # Focus at zero to intentionally blur the scene as much as possible.
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/cts/apps/CameraITS/tests/scene2_a/ |
D | test_display_p3.py | 47 both automatic and manual captures so it requires a fixed scene 64 # Load chart for scene 66 cam, props, self.scene, self.tablet, self.chart_distance)
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D | test_reprocess_uv_swap.py | 107 # Load chart for scene 109 cam, props, self.scene, self.tablet, self.chart_distance) 182 # Load chart for scene 184 cam, props, self.scene, self.tablet, self.chart_distance) 255 # Load chart for scene 257 cam, props, self.scene, self.tablet, self.chart_distance)
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/cts/apps/CameraITS/tests/scene_extensions/scene_low_light/ |
D | test_night_extension.py | 89 self.scene = 'scene_low_light' 136 # Turn OFF lights to darken scene 152 y_plane, self.scene, state='OFF', log_path=self.log_path, 157 cam, props, self.scene, self.tablet, self.chart_distance, 189 # Set tablet brightness to darken scene
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D | test_low_light_boost_extension.py | 114 self.scene = 'scene_low_light' 159 # Turn OFF lights to darken scene 175 y_plane, self.scene, state='OFF', log_path=self.log_path, 180 cam, props, self.scene, self.tablet, self.chart_distance, 188 # Set tablet brightness to darken scene
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/cts/tests/openglperf2/jni/reference/scene/glowing/ |
D | GlowingScene.h | 19 #include "../Scene.h" 21 class GlowingScene: public Scene {
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/cts/apps/CameraITS/tests/scene2_d/ |
D | test_autoframing.py | 79 # Load chart for scene 81 cam, props, self.scene, self.tablet, self.chart_distance, 91 # zooms into the scene so that none of the faces are in the view 119 # Also check the faces with open cv to make sure the scene is not
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/cts/tests/openglperf2/jni/reference/scene/flocking/ |
D | FlockingScene.h | 19 #include "../Scene.h" 22 class FlockingScene : public Scene {
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/cts/apps/CameraITS/tests/ |
D | its_base_test.py | 75 if self.user_params.get('scene'): 76 self.scene = self.user_params['scene'] 116 if arduino_serial_port and self.scene != 'scene0': 121 # Check if current foldable state matches scene, if applicable 132 f'Testing folded scene {scene_with_suffix} with unfolded device!') 136 f'Testing unfolded scene {scene_with_suffix} with a '
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/cts/apps/CameraITS/tests/scene_extensions/scene_hdr/ |
D | test_hdr_extension.py | 77 # Rotate tile to reduce scene variation 174 self.scene = 'scene_hdr' 197 # Turn OFF lights to darken scene 210 y_plane, self.scene, state='OFF', log_path=self.log_path, 217 cam, props, self.scene, self.tablet, self.chart_distance, 228 logging.error('Could not converge 3A in HDR scene')
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