Searched refs:constant_length (Results 1 – 1 of 1) sorted by relevance
3019 const int32_t constant_length = length.GetConstant()->AsIntConstant()->GetValue(); in VisitSystemArrayCopyChar() local3020 if (constant_length >= unroll_threshold) { in VisitSystemArrayCopyChar()3021 __ Mov(length_tmp, constant_length - chars_per_block); in VisitSystemArrayCopyChar()3026 if ((constant_length & 4) != 0) { in VisitSystemArrayCopyChar()3031 emitUnrolledTailLoop(constant_length % chars_per_block); in VisitSystemArrayCopyChar()