Searched refs:checkLocation (Results 1 – 2 of 2) sorted by relevance
691 checkLocation(mPositionHandle, "aPosition"); in surfaceCreated()693 checkLocation(mTextureHandle, "aTextureCoord"); in surfaceCreated()696 checkLocation(mMVPMatrixHandle, "uMVPMatrix"); in surfaceCreated()698 checkLocation(mSTMatrixHandle, "uSTMatrix"); in surfaceCreated()790 public static void checkLocation(int location, String label) { in checkLocation() method in CameraGPURecordingTest.SurfaceTextureRender
1170 checkLocation(aPositionHandle, "aPosition"); in eglSurfaceCreated()1172 checkLocation(aTextureHandle, "aTextureCoord"); in eglSurfaceCreated()1174 checkLocation(uTextureTransformHandle, "uTextureTransform"); in eglSurfaceCreated()1309 public void checkLocation(int location, String label) { in checkLocation() method in GLSurfaceViewFactory.GLSurfaceViewThread