Searched refs:egl10 (Results 1 – 1 of 1) sorted by relevance
1036 private EGL10 egl10; field in GLSurfaceViewFactory.GLSurfaceViewThread1071 egl10.eglMakeCurrent(eglDisplay, in run()1073 egl10.eglDestroySurface(eglDisplay, eglSurface); in run()1074 egl10.eglDestroyContext(eglDisplay, eglContext); in run()1095 egl10 = (EGL10) EGLContext.getEGL(); in eglSetup()1096 eglDisplay = egl10.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); in eglSetup()1101 if (!egl10.eglInitialize(eglDisplay, version)) { in eglSetup()1117 if (!egl10.eglChooseConfig( in eglSetup()1126 eglContext = egl10.eglCreateContext( in eglSetup()1138 eglSurface = egl10.eglCreatePbufferSurface(eglDisplay, configs[0], surfaceAttribs); in eglSetup()[all …]