/cts/tests/tests/opengl/src/android/opengl/cts/ |
D | AttachShaderTest.java | 55 int error = mActivity.glGetError(); in test_glAttachedShaders_validshader() 103 int error = mActivity.glGetError(); in test_glAttachedShaders_noshader() 117 int error = mActivity.glGetError(); in test_glAttachShaders_emptyfragshader_emptyvertexshader() 132 int error = mActivity.glGetError(); in test_glAttachShaders_programobject_attach_fragshaderobject() 138 int error = mActivity.glGetError(); in test_glAttachShaders_invalidshader_attach_valid_handle() 144 int error = mActivity.glGetError(); in test_glAttachShaders_successfulcompile_attach_frag() 150 int error = mActivity.glGetError(); in test_glAttachShaders_successfulcompile_attach_vert()
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D | ByteBufferTest.java | 45 import static android.opengl.GLES30.glGetError; 108 assertEquals(glGetError(), GL_NO_ERROR); in testArrayBackedTexImage2d() 123 assertEquals(glGetError(), GL_NO_ERROR); in testArrayBackedBufferData() 148 assertEquals(glGetError(), GL_NO_ERROR); in testArraybackedFBTextureReadPixels()
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D | RendererNineShaderTest.java | 39 mError = GLES20.glGetError(); in onSurfaceCreated()
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D | RendererEightShaderTest.java | 38 mError = GLES20.glGetError(); in onSurfaceCreated()
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D | RendererOneProgramTest.java | 37 mError = GLES20.glGetError(); in onSurfaceCreated()
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D | RendererTwelveShaderTest.java | 39 mError = GLES20.glGetError(); in onSurfaceCreated()
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D | RendererElevenShaderTest.java | 38 mError = GLES20.glGetError(); in onSurfaceCreated()
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D | RendererTenShaderTest.java | 39 mError = GLES20.glGetError(); in onSurfaceCreated()
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/cts/tests/vr/src/android/vr/cts/ |
D | VrExtensionBehaviorTest.java | 61 int error = mActivity.glGetError(); in testProtectedContent() 85 int error = mActivity.glGetError(); in testProtectedTextures() 134 int error = mActivity.glGetError(); in testMutableRenderBuffer() 168 assertEquals(GLES32.GL_NO_ERROR, mActivity.glGetError()); in testEglImageArray() 187 assertEquals(GLES32.GL_NO_ERROR, mActivity.glGetError()); in testExternalBuffer() 201 assertEquals(GLES32.GL_NO_ERROR, mActivity.glGetError()); in testSrgbBuffer() 218 int error = mActivity.glGetError(); in runContextPriorityTest()
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/cts/tests/tests/opengl/libopengltest/ |
D | color_one.cpp | 81 GLint error = glGetError(); in initColorOne() 126 for (GLint error = glGetError(); error; error in checkGlError() 127 = glGetError()) { in checkGlError()
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D | attach_shader_nine.cpp | 30 GLint error = glGetError(); in attachShaderNine()
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D | attach_shader_eight.cpp | 31 GLint error = glGetError(); in attachShaderEight()
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D | attach_shader_three.cpp | 40 GLint error = glGetError(); in attachShaderThree()
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D | attach_shader_six.cpp | 34 GLint error = glGetError(); in attachShaderSix()
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D | attach_shader_four.cpp | 36 GLint error = glGetError(); in attachShaderFour()
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D | attach_shader_seven.cpp | 34 GLint error = glGetError(); in attachShaderSeven()
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D | attach_shader_two.cpp | 42 GLint error = glGetError(); in attachShaderTwo()
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D | attach_shader_eleven.cpp | 41 GLint error = glGetError(); in attachShaderEleven()
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D | attach_shader_ten.cpp | 40 GLint error = glGetError(); in attachShaderTen()
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D | attach_shader_five.cpp | 40 GLint error = glGetError(); in attachShaderFive()
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D | attach_shader_one.cpp | 57 GLint error = glGetError(); in attachShaderOne()
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/cts/tests/vr/jni/ |
D | VrExtensionsJni.cpp | 139 ASSERT_EQ(glGetError(), GL_NO_ERROR); in testEglImageArray() 155 ASSERT_EQ(glGetError(), GL_NO_ERROR); in testEglImageArray() 230 ASSERT_EQ(glGetError(), GL_NO_ERROR); in testExternalBuffer() 234 ASSERT_EQ(glGetError(), GL_NO_ERROR); in testExternalBuffer() 251 ASSERT_EQ(glGetError(), GL_NO_ERROR); in testExternalBuffer() 255 ASSERT_EQ(glGetError(), GL_NO_ERROR); in testExternalBuffer() 263 ASSERT_EQ(glGetError(), GL_NO_ERROR); in testExternalBuffer() 485 ASSERT_EQ(glGetError(), GL_NO_ERROR); in testLinearMagnification() 502 ASSERT_EQ(glGetError(), GL_NO_ERROR); in testLinearMagnification() 563 ASSERT_EQ(glGetError(), GL_NO_ERROR); in testFramebufferBlending() [all …]
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/cts/tests/openglperf2/jni/graphics/ |
D | Renderer.cpp | 162 GLuint err = glGetError(); in setUp() 192 GLuint err = glGetError(); in setUp() 217 GLuint err = glGetError(); in tearDown() 286 GLuint err = glGetError(); in draw()
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/cts/tests/tests/nativehardware/jni/ |
D | AHardwareBufferGLTest.cpp | 237 ASSERT_EQ(GLenum{GL_NO_ERROR}, glGetError()) << "glTexSubImage2D failed"; in UploadData() 242 ASSERT_EQ(GLenum{GL_NO_ERROR}, glGetError()) << "glTexSubImage3D failed"; in UploadData() 249 ASSERT_EQ(GLenum{GL_NO_ERROR}, glGetError()); in UploadRedPixels() 336 ASSERT_EQ(GLenum{GL_NO_ERROR}, glGetError()); in CheckGoldenPixel() 345 ASSERT_EQ(GLenum{GL_NO_ERROR}, glGetError()); in CheckGoldenPixel() 511 …ASSERT_EQ(GLenum{GL_NO_ERROR}, glGetError()) << "Could not read pixel at " << golden.x << "," << g… in CheckGoldenPixels() 525 ASSERT_EQ(GLenum{GL_NO_ERROR}, glGetError()); in CheckGoldenPixels() 535 ASSERT_EQ(GLenum{GL_NO_ERROR}, glGetError()); in CheckGoldenPixels() 714 ASSERT_EQ(GLenum{GL_NO_ERROR}, glGetError()); in DrawCheckerboard() 1454 ASSERT_EQ(GLenum{GL_NO_ERROR}, glGetError()) << "GL error during shader program setup"; in SetUpProgram() [all …]
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/cts/tests/tests/graphics/src/android/graphics/cts/ |
D | EGL15Test.java | 172 error = GLES20.glGetError(); in testEGL15SyncFence() 218 assertEquals(GLES20.GL_NO_ERROR, GLES20.glGetError()); in testEGL15AndroidNativeFence() 271 assertEquals(GLES20.GL_NO_ERROR, GLES20.glGetError()); in testEGL15AndroidNativeFenceWithAwaitDuration() 382 error = GLES20.glGetError(); in testEGL15CreateImage() 389 error = GLES20.glGetError(); in testEGL15CreateImage() 396 error = GLES20.glGetError(); in testEGL15CreateImage()
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