Searched refs:attitude (Results 1 – 3 of 3) sorted by relevance
345 struct Vec4 attitude; in updateOutput() local354 fusionGetAttitude(&mTask.game, &attitude); in updateOutput()357 attitude.x, in updateOutput()358 attitude.y, in updateOutput()359 attitude.z)) { in updateOutput()401 fusionGetAttitude(&mTask.fusion, &attitude); in updateOutput()426 attitude.x, in updateOutput()427 attitude.y, in updateOutput()428 attitude.z)) { in updateOutput()436 attitude.x, in updateOutput()[all …]
84 void fusionGetAttitude(const struct Fusion *fusion, struct Vec4 *attitude);
681 void fusionGetAttitude(const struct Fusion *fusion, struct Vec4 *attitude) { in fusionGetAttitude() argument682 *attitude = fusion->x0; in fusionGetAttitude()