/frameworks/base/libs/hwui/apex/include/android/graphics/ |
D | canvas.h | 48 ANDROID_API ACanvas* ACanvas_createCanvas(const ANativeWindow_Buffer* buffer, 64 ANDROID_API bool ACanvas_setBuffer(ACanvas* canvas, const ANativeWindow_Buffer* buffer, 108 Canvas(const ANativeWindow_Buffer& buffer, int32_t /*android_dataspace_t*/ dataspace) : in Canvas() 117 bool setBuffer(const ANativeWindow_Buffer* buffer, in setBuffer()
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/frameworks/base/libs/hwui/apex/ |
D | android_canvas.cpp | 37 static bool convert(const ANativeWindow_Buffer* buffer, in convert() 63 ANativeWindow_Buffer buffer { 1, 1, 1, bufferFormat, pixels, {0} }; in ACanvas_isSupportedPixelFormat() 71 ACanvas* ACanvas_createCanvas(const ANativeWindow_Buffer* buffer, in ACanvas_createCanvas() 82 bool ACanvas_setBuffer(ACanvas* canvas, const ANativeWindow_Buffer* buffer, in ACanvas_setBuffer()
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/frameworks/native/libs/nativewindow/include/android/ |
D | native_window.h | 95 typedef struct ANativeWindow_Buffer { struct 114 } ANativeWindow_Buffer; argument 179 int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer,
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/frameworks/native/libs/gui/tests/ |
D | Malicious.cpp | 154 ANativeWindow_Buffer buffer; in TEST() 167 ANativeWindow_Buffer buffer; in TEST() 180 ANativeWindow_Buffer buffer; in TEST() 193 ANativeWindow_Buffer buffer; in TEST()
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D | MultiTextureConsumer_test.cpp | 69 ANativeWindow_Buffer buffer; in TEST_F()
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D | RegionSampling_test.cpp | 219 ANativeWindow_Buffer outBuffer; in fill_render()
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D | BufferQueue_test.cpp | 1438 ANativeWindow_Buffer buffer; in TEST()
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D | BLASTBufferQueue_test.cpp | 1336 ANativeWindow_Buffer buffer; in TEST_F()
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/frameworks/base/libs/hwui/utils/ |
D | Color.h | 28 struct ANativeWindow_Buffer; 95 SkImageInfo ANativeWindowToImageInfo(const ANativeWindow_Buffer& buffer,
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D | Color.cpp | 67 SkImageInfo ANativeWindowToImageInfo(const ANativeWindow_Buffer& buffer, in ANativeWindowToImageInfo()
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/frameworks/native/services/surfaceflinger/tests/ |
D | LayerTransactionTest.h | 113 ANativeWindow_Buffer getBufferQueueLayerBuffer(const sp<SurfaceControl>& layer) { in getBufferQueueLayerBuffer() 117 ANativeWindow_Buffer buffer = {}; in getBufferQueueLayerBuffer() 132 ANativeWindow_Buffer buffer; in fillBufferQueueLayerColor() 191 ANativeWindow_Buffer buffer; in fillBufferQueueLayerQuadrant()
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D | LayerRenderTypeTransaction_test.cpp | 276 ANativeWindow_Buffer buffer; in TEST_P()
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/frameworks/base/core/jni/ |
D | android_view_TextureView.cpp | 74 static int32_t native_window_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, in native_window_lock() 122 ANativeWindow_Buffer outBuffer; in android_view_TextureView_lockCanvas()
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D | android_graphics_GraphicBuffer.cpp | 166 ANativeWindow_Buffer nativeBuffer; in android_graphics_GraphicBuffer_lockCanvas()
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D | android_view_Surface.cpp | 220 ANativeWindow_Buffer buffer; in nativeLockCanvas()
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/frameworks/base/libs/input/ |
D | SpriteIcon.cpp | 28 ANativeWindow_Buffer outBuffer; in draw()
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/frameworks/native/services/surfaceflinger/tests/utils/ |
D | TransactionUtils.h | 51 static void fillANativeWindowBufferColor(const ANativeWindow_Buffer& buffer, const Rect& rect, in fillANativeWindowBufferColor() 146 ANativeWindow_Buffer outBuffer;
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/frameworks/rs/driver/ |
D | rsdAllocation.h | 33 struct ANativeWindow_Buffer; 61 ANativeWindow_Buffer *wndBuffer;
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/frameworks/base/libs/hostgraphics/gui/ |
D | Surface.h | 57 virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds) { in lock()
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/frameworks/base/tests/SurfaceViewBufferTests/cpp/ |
D | SurfaceProxy.cpp | 81 ANativeWindow_Buffer outBuffer; in Java_com_android_test_SurfaceProxy_draw() 88 ANativeWindow_Buffer outBuffer; in Java_com_android_test_SurfaceProxy_ANativeWindowLock()
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/frameworks/rs/support/jni/ |
D | android_rscompat_usage_io_driver.cpp | 19 drv->wndBuffer = new ANativeWindow_Buffer; in IoGetBuffer()
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/frameworks/native/libs/nativewindow/ |
D | ANativeWindow.cpp | 124 int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, in ANativeWindow_lock()
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/frameworks/native/libs/gui/include/gui/ |
D | Surface.h | 356 virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
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/frameworks/native/libs/gui/ |
D | Surface.cpp | 1567 ANativeWindow_Buffer* outBuffer = va_arg(args, ANativeWindow_Buffer*); in dispatchLock() 2403 ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds) in lock()
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