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Searched refs:RenderPatch (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/tests/GamePerformance/src/android/gameperformance/
DDeviceCallsOpenGLTest.java51 final RenderPatch renderPatch = new RenderPatch(1 /* triangleCount */, in initUnits()
53 RenderPatch.TESSELLATION_BASE); in initUnits()
DTriangleCountOpenGLTest.java59 final RenderPatch renderPatch = new RenderPatch(patchTriangleCount, in initUnits()
61 RenderPatch.TESSELLATION_TO_CENTER); in initUnits()
DRenderPatchOpenGLTest.java157 RenderPatch.VERTEX_COORD_COUNT, in draw()
160 RenderPatch.VERTEX_STRIDE, in draw()
166 RenderPatch.TEXTURE_COORD_COUNT, in draw()
169 RenderPatch.TEXTURE_STRIDE, in draw()
176 RenderPatch.SHORT_SIZE; in draw()
DFillRateOpenGLTest.java67 final RenderPatch renderPatch = new RenderPatch(2 /* triangleCount for quad */, in initUnits()
69 RenderPatch.TESSELLATION_BASE); in initUnits()
DRenderPatchAnimation.java29 private final RenderPatch mRenderPatch;
43 public RenderPatchAnimation(@NonNull RenderPatch renderPatch, float ratio) { in RenderPatchAnimation()
68 public RenderPatch getRenderPatch() {
DRenderPatch.java25 public class RenderPatch { class
45 public RenderPatch(int triangleCount, float dimension, int tessellation) { in RenderPatch() method in RenderPatch