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Searched refs:blurAlpha (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/skia/filters/
DBlurFilter.cpp79 const uint32_t blurRadius, const float blurAlpha, in drawBlurRegion() argument
85 paint.setAlphaf(blurAlpha); in drawBlurRegion()
113 if (blurAlpha == 1.0f) { in drawBlurRegion()
DBlurFilter.h58 const uint32_t blurRadius, const float blurAlpha,