Searched refs:blurRadiusOfRatio (Results 1 – 6 of 6) sorted by relevance
114 brightnessMirrorSpring.animateTo(if (value) blurUtils.blurRadiusOfRatio(1f).toInt() in <lambda>()196 val expansionRadius = blurUtils.blurRadiusOfRatio( in <lambda>()203 combinedBlur = max(combinedBlur, blurUtils.blurRadiusOfRatio(qsExpandedRatio)) in <lambda>()204 combinedBlur = max(combinedBlur, blurUtils.blurRadiusOfRatio(transitionToFullShadeProgress)) in <lambda>()273 blurUtils.blurRadiusOfRatio(animation.animatedValue as Float) in <lambda>()308 wakeAndUnlockBlurRadius = blurUtils.blurRadiusOfRatio(eased) in <lambda>()442 shadeAnimation.animateTo(blurUtils.blurRadiusOfRatio(targetBlurNormalized).toInt()) in <lambda>()
57 fun blurRadiusOfRatio(ratio: Float): Float { in blurRadiusOfRatio() method
258 when(mBlurUtils.blurRadiusOfRatio(anyFloat())).thenReturn(blurRadius); in testBouncerAnimation_updateBlur()267 verify(mBlurUtils).blurRadiusOfRatio(1 - scaledFraction); in testBouncerAnimation_updateBlur()
97 `when`(blurUtils.blurRadiusOfRatio(anyFloat())).then { answer -> in <lambda>()306 `when`(blurUtils.blurRadiusOfRatio(anyFloat())).then { answer -> in <lambda>()
78 (int) mBlurUtils.blurRadiusOfRatio(1), backgroundAlpha == 255); in showShutdownUi()
350 (int) mBlurUtils.blurRadiusOfRatio( in updateTransitionState()