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Searched refs:checkMmapThread_l (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/services/audioflinger/
DPatchPanel.cpp338 thread = mAfPatchPanelCallback->checkMmapThread_l( in createAudioPatch_l()
402 thread = mAfPatchPanelCallback->checkMmapThread_l( in createAudioPatch_l()
808 thread = mAfPatchPanelCallback->checkMmapThread_l(ioHandle); in releaseAudioPatch_l()
831 thread = mAfPatchPanelCallback->checkMmapThread_l(ioHandle); in releaseAudioPatch_l()
DIAfPatchPanel.h69 virtual IAfMmapThread* checkMmapThread_l(audio_io_handle_t io) const REQUIRES(mutex()) = 0;
DAudioFlinger.cpp1868 thread = checkMmapThread_l(ioHandle); in setParameters()
1915 thread = checkMmapThread_l(ioHandle); in getParameters()
3166 const sp<IAfMmapThread> mt = checkMmapThread_l(output); in closeOutput_nonvirtual()
3407 const sp<IAfMmapThread> mt = checkMmapThread_l(input); in closeInput_nonvirtual()
3703 IAfThreadBase* thread = checkMmapThread_l(ioHandle); in checkThread_l()
3753 IAfMmapThread* AudioFlinger::checkMmapThread_l(audio_io_handle_t io) const in checkMmapThread_l() function in android::AudioFlinger
4362 thread = checkMmapThread_l(io); in createEffect()
DAudioFlinger.h324 IAfMmapThread* checkMmapThread_l(audio_io_handle_t io) const final REQUIRES(mutex());