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Searched refs:createRenderTarget (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/libs/renderengine/skia/filters/
DMouriMap.cpp141 sk_sp<SkSurface> firstDownsampledSurface = context->createRenderTarget( in downchunk()
154 sk_sp<SkSurface> secondDownsampledSurface = context->createRenderTarget( in downchunk()
165 sk_sp<SkSurface> blurSurface = context->createRenderTarget(input->imageInfo()); in blur()
DGaussianBlurFilter.cpp51 sk_sp<SkSurface> surface = context->createRenderTarget(scaledInfo); in generate()
DKawaseBlurFilter.cpp110 sk_sp<SkSurface> surface = context->createRenderTarget(scaledInfo); in generate()
/frameworks/native/libs/renderengine/skia/compat/
DGaneshGpuContext.h35 sk_sp<SkSurface> createRenderTarget(SkImageInfo imageInfo) override;
DGraphiteGpuContext.h37 sk_sp<SkSurface> createRenderTarget(SkImageInfo imageInfo) override;
DSkiaGpuContext.h101 virtual sk_sp<SkSurface> createRenderTarget(SkImageInfo imageInfo) = 0;
DGaneshGpuContext.cpp83 sk_sp<SkSurface> GaneshGpuContext::createRenderTarget(SkImageInfo imageInfo) { in createRenderTarget() function in android::renderengine::skia::GaneshGpuContext
DGraphiteGpuContext.cpp94 sk_sp<SkSurface> GraphiteGpuContext::createRenderTarget(SkImageInfo imageInfo) { in createRenderTarget() function in android::renderengine::skia::GraphiteGpuContext