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Searched refs:frameAvailableListener (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/core/jni/
Dandroid_graphics_SurfaceTexture.cpp53 jfieldID frameAvailableListener; member
115 env->GetLongField(thiz, fields.frameAvailableListener); in SurfaceTexture_setFrameAvailableListener()
122 env->SetLongField(thiz, fields.frameAvailableListener, (jlong)listener.get()); in SurfaceTexture_setFrameAvailableListener()
238 fields.frameAvailableListener = env->GetFieldID(clazz, in SurfaceTexture_classInit()
240 if (fields.frameAvailableListener == NULL) { in SurfaceTexture_classInit()
/frameworks/native/libs/gui/
DBufferQueueProducer.cpp921 sp<IConsumerListener> frameAvailableListener; in queueBuffer() local
1036 frameAvailableListener = mCore->mConsumerListener; in queueBuffer()
1076 frameAvailableListener = mCore->mConsumerListener; in queueBuffer()
1134 if (frameAvailableListener != nullptr) { in queueBuffer()
1135 frameAvailableListener->onFrameAvailable(item); in queueBuffer()
/frameworks/av/services/camera/virtualcamera/
DVirtualCameraRenderThread.cc462 sp<FrameAvailableListenerProxy> frameAvailableListener = in threadLoop() local
465 mEglSurfaceTexture->setFrameAvailableListener(frameAvailableListener); in threadLoop()