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/frameworks/av/services/audioflinger/
DThreads.cpp4435 const size_t framesToCopy = mNormalFrameCount * (mChannelCount + mHapticChannelCount); in threadLoop() local
4443 framesToCopy, HAL_FLOAT_SAMPLE_LIMIT /* absMax */); in threadLoop()
4446 effectBuffer, mEffectBufferFormat, framesToCopy); in threadLoop()