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Searched refs:glActiveShaderProgram (Results 1 – 17 of 17) sorted by relevance

/frameworks/native/opengl/libs/
DlibGLESv3.map.txt3 glActiveShaderProgram; # introduced=21
Dentries.in1 GL_ENTRY(void, glActiveShaderProgram, GLuint pipeline, GLuint program)
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES31.spec13 void glActiveShaderProgram ( GLuint pipeline, GLuint program )
/frameworks/base/opengl/java/android/opengl/
DGLES31.java336 public static native void glActiveShaderProgram( in glActiveShaderProgram() method in GLES31
/frameworks/libs/native_bridge_support/android_api/libGLESv3/
Dstubs_arm.cc20 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glActiveShaderProgram);
868 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glActiveShaderProgram); in init_stub_library()
Dstubs_riscv64.cc20 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glActiveShaderProgram);
868 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glActiveShaderProgram); in init_stub_library()
Dstubs_arm64.cc20 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glActiveShaderProgram);
868 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glActiveShaderProgram); in init_stub_library()
/frameworks/libs/native_bridge_support/android_api/libGLESv2/
Dstubs_arm.cc20 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glActiveShaderProgram);
868 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glActiveShaderProgram); in init_stub_library()
Dstubs_arm64.cc20 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glActiveShaderProgram);
868 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glActiveShaderProgram); in init_stub_library()
Dstubs_riscv64.cc20 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glActiveShaderProgram);
868 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glActiveShaderProgram); in init_stub_library()
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in775 void API_ENTRY(glActiveShaderProgram)(GLuint pipeline, GLuint program) {
776 CALL_GL_API(glActiveShaderProgram, pipeline, program);
/frameworks/native/opengl/include/GLES3/
Dgl31.h1465 GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
Dgl32.h1465 GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
/frameworks/base/core/jni/
Dandroid_opengl_GLES31.cpp910 glActiveShaderProgram( in android_glActiveShaderProgram__II()
/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-33.jarAndroidManifest.xml META-INF/ META-INF/MANIFEST.MF NOTICES/ NOTICES/libcore ...
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20644 method public static void glActiveShaderProgram(int, int);
/frameworks/base/core/api/
Dcurrent.txt31577 method public static void glActiveShaderProgram(int, int);