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Searched refs:kNeutralUVBitDepth10 (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/codec2/components/base/
DSimpleC2Component.cpp47 constexpr uint16_t kNeutralUVBitDepth10 = 512; variable
410 dstUV[2 * x] = kNeutralUVBitDepth10 << 6; in convertYUV420Planar16ToP010()
411 dstUV[2 * x + 1] = kNeutralUVBitDepth10 << 6; in convertYUV420Planar16ToP010()
446 dstU[x] = kNeutralUVBitDepth10; in convertP010ToYUV420Planar16()
447 dstV[x] = kNeutralUVBitDepth10; in convertP010ToYUV420Planar16()