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Searched refs:loadRotate (Results 1 – 16 of 16) sorted by relevance

/frameworks/base/rs/java/android/renderscript/
DMatrix3f.java117 public void loadRotate(float rot, float x, float y, float z) { in loadRotate() method in Matrix3f
153 public void loadRotate(float rot) { in loadRotate() method in Matrix3f
250 tmp.loadRotate(rot, x, y, z); in rotate()
262 tmp.loadRotate(rot); in rotate()
DMatrix2f.java107 public void loadRotate(float rot) { in loadRotate() method in Matrix2f
169 tmp.loadRotate(rot); in rotate()
DMatrix4f.java155 public void loadRotate(float rot, float x, float y, float z) { in loadRotate() method in Matrix4f
343 m2.loadRotate(180, 0, 1, 0); in loadProjectionNormalized()
376 tmp.loadRotate(rot, x, y, z); in rotate()
/frameworks/rs/support/java/src/androidx/renderscript/
DMatrix3f.java120 public void loadRotate(float rot, float x, float y, float z) { in loadRotate() method in Matrix3f
156 public void loadRotate(float rot) { in loadRotate() method in Matrix3f
253 tmp.loadRotate(rot, x, y, z); in rotate()
265 tmp.loadRotate(rot); in rotate()
DMatrix2f.java110 public void loadRotate(float rot) { in loadRotate() method in Matrix2f
172 tmp.loadRotate(rot); in rotate()
DMatrix4f.java156 public void loadRotate(float rot, float x, float y, float z) { in loadRotate() method in Matrix4f
344 m2.loadRotate(180, 0, 1, 0); in loadProjectionNormalized()
377 tmp.loadRotate(rot, x, y, z); in rotate()
/frameworks/rs/
DrsMatrix4x4.h42 void loadRotate(float rot, float x, float y, float z);
66 tmp.loadRotate(rot, x, y, z); in rotate()
DrsMatrix4x4.cpp200 void Matrix4x4::loadRotate(float rot, float x, float y, float z) { in loadRotate() function in android::renderscript::Matrix4x4
/frameworks/base/libs/hwui/
DMatrix.h116 void loadRotate(float angle);
117 void loadRotate(float angle, float x, float y, float z);
180 u.loadRotate(angle, x, y, z); in rotate()
DMatrix.cpp321 void Matrix4::loadRotate(float angle) { in loadRotate() function in android::uirenderer::Matrix4
337 void Matrix4::loadRotate(float angle, float x, float y, float z) { in loadRotate() function in android::uirenderer::Matrix4
/frameworks/base/libs/hwui/tests/unit/
DMatrixTests.cpp41 skewMatrix.loadRotate(45); in TEST()
DSkiaDisplayListTests.cpp313 mat4.loadRotate(180); in RENDERTHREAD_TEST()
/frameworks/rs/cpu_ref/
DrsCpuRuntimeMath.cpp56 m->loadRotate(rot, x, y, z); in SC_MatrixLoadRotate()
/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-33.jarAndroidManifest.xml META-INF/ META-INF/MANIFEST.MF NOTICES/ NOTICES/libcore ...
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt26352 method public void loadRotate(float);
26369 method public void loadRotate(float, float, float, float);
26370 method public void loadRotate(float);
26399 method public void loadRotate(float, float, float, float);
/frameworks/base/core/api/
Dcurrent.txt38666 method @Deprecated public void loadRotate(float);
38683 method @Deprecated public void loadRotate(float, float, float, float);
38684 method @Deprecated public void loadRotate(float);
38713 method @Deprecated public void loadRotate(float, float, float, float);