/frameworks/base/rs/java/android/renderscript/ |
D | Matrix3f.java | 117 public void loadRotate(float rot, float x, float y, float z) { in loadRotate() method in Matrix3f 153 public void loadRotate(float rot) { in loadRotate() method in Matrix3f 250 tmp.loadRotate(rot, x, y, z); in rotate() 262 tmp.loadRotate(rot); in rotate()
|
D | Matrix2f.java | 107 public void loadRotate(float rot) { in loadRotate() method in Matrix2f 169 tmp.loadRotate(rot); in rotate()
|
D | Matrix4f.java | 155 public void loadRotate(float rot, float x, float y, float z) { in loadRotate() method in Matrix4f 343 m2.loadRotate(180, 0, 1, 0); in loadProjectionNormalized() 376 tmp.loadRotate(rot, x, y, z); in rotate()
|
/frameworks/rs/support/java/src/androidx/renderscript/ |
D | Matrix3f.java | 120 public void loadRotate(float rot, float x, float y, float z) { in loadRotate() method in Matrix3f 156 public void loadRotate(float rot) { in loadRotate() method in Matrix3f 253 tmp.loadRotate(rot, x, y, z); in rotate() 265 tmp.loadRotate(rot); in rotate()
|
D | Matrix2f.java | 110 public void loadRotate(float rot) { in loadRotate() method in Matrix2f 172 tmp.loadRotate(rot); in rotate()
|
D | Matrix4f.java | 156 public void loadRotate(float rot, float x, float y, float z) { in loadRotate() method in Matrix4f 344 m2.loadRotate(180, 0, 1, 0); in loadProjectionNormalized() 377 tmp.loadRotate(rot, x, y, z); in rotate()
|
/frameworks/rs/ |
D | rsMatrix4x4.h | 42 void loadRotate(float rot, float x, float y, float z); 66 tmp.loadRotate(rot, x, y, z); in rotate()
|
D | rsMatrix4x4.cpp | 200 void Matrix4x4::loadRotate(float rot, float x, float y, float z) { in loadRotate() function in android::renderscript::Matrix4x4
|
/frameworks/base/libs/hwui/ |
D | Matrix.h | 116 void loadRotate(float angle); 117 void loadRotate(float angle, float x, float y, float z); 180 u.loadRotate(angle, x, y, z); in rotate()
|
D | Matrix.cpp | 321 void Matrix4::loadRotate(float angle) { in loadRotate() function in android::uirenderer::Matrix4 337 void Matrix4::loadRotate(float angle, float x, float y, float z) { in loadRotate() function in android::uirenderer::Matrix4
|
/frameworks/base/libs/hwui/tests/unit/ |
D | MatrixTests.cpp | 41 skewMatrix.loadRotate(45); in TEST()
|
D | SkiaDisplayListTests.cpp | 313 mat4.loadRotate(180); in RENDERTHREAD_TEST()
|
/frameworks/rs/cpu_ref/ |
D | rsCpuRuntimeMath.cpp | 56 m->loadRotate(rot, x, y, z); in SC_MatrixLoadRotate()
|
/frameworks/base/tools/aapt2/integration-tests/CommandTests/ |
D | android-33.jar | AndroidManifest.xml
META-INF/
META-INF/MANIFEST.MF
NOTICES/
NOTICES/libcore ... |
/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 26352 method public void loadRotate(float); 26369 method public void loadRotate(float, float, float, float); 26370 method public void loadRotate(float); 26399 method public void loadRotate(float, float, float, float);
|
/frameworks/base/core/api/ |
D | current.txt | 38666 method @Deprecated public void loadRotate(float); 38683 method @Deprecated public void loadRotate(float, float, float, float); 38684 method @Deprecated public void loadRotate(float); 38713 method @Deprecated public void loadRotate(float, float, float, float);
|