Searched refs:mAmbientShadowGeometry (Results 1 – 2 of 2) sorted by relevance
40 mAmbientShadowGeometry = getAmbientShadowGeometry(casterRect, casterCornerRadius, casterZ, in GLShadowVertexGenerator()42 mAmbientShadowVertexCount = getVertexCountForGeometry(*mAmbientShadowGeometry.get()); in GLShadowVertexGenerator()43 mAmbientShadowIndexCount = getIndexCountForGeometry(*mAmbientShadowGeometry.get()); in GLShadowVertexGenerator()73 fillVerticesForGeometry(*mAmbientShadowGeometry.get(), mAmbientShadowVertexCount, position, in fillVertices()86 fillIndicesForGeometry(*mAmbientShadowGeometry.get(), mAmbientShadowIndexCount, in fillIndices()
53 std::unique_ptr<Geometry> mAmbientShadowGeometry; variable