Searched refs:mHasStartValue (Results 1 – 2 of 2) sorted by relevance
42 , mHasStartValue(false) in BaseRenderNodeAnimator()70 mHasStartValue = true; in doSetStartValue()271 if (!this->mHasStartValue) { in updatePlayTime()337 if (!mHasStartValue && mStagingTarget->isPropertyFieldDirty(mPropertyAccess->dirtyMask)) { in onAttached()
148 bool mHasStartValue; variable