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Searched refs:mImageManager (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp406 mImageManager = std::make_unique<ImageManager>(this); in GLESRenderEngine()
407 mImageManager->initThread(args.realtime); in GLESRenderEngine()
430 mImageManager = nullptr; in ~GLESRenderEngine()
643 status_t cacheResult = mImageManager->cache(buffer); in bindExternalTextureBuffer()
694 mImageManager->cacheAsync(buffer, nullptr); in cacheExternalTextureBuffer()
700 mImageManager->cacheAsync(buffer, barrier); in cacheExternalTextureBufferForTesting()
744 mImageManager->releaseAsync(bufferId, nullptr); in unbindExternalTextureBuffer()
750 mImageManager->releaseAsync(bufferId, barrier); in unbindExternalTextureBufferForTesting()
DGLESRenderEngine.h289 std::unique_ptr<ImageManager> mImageManager = std::make_unique<ImageManager>(this); variable