Searched refs:newFrameIdx (Results 1 – 3 of 3) sorted by relevance
182 void FrameTracker::updateStatsLocked(size_t newFrameIdx) const { in updateStatsLocked()185 if (mDisplayPeriod > 0 && isFrameValidLocked(newFrameIdx)) { in updateStatsLocked()186 size_t prevFrameIdx = (newFrameIdx+NUM_FRAME_RECORDS-1) % in updateStatsLocked()191 mFrameRecords[newFrameIdx].actualPresentTime; in updateStatsLocked()
116 void updateStatsLocked(size_t newFrameIdx) const;
303 uint64_t newFrameIdx = mFrameIndex++; in scatter() local306 auto cloneInputWork = [&frameInfo, &newFrameIdx, this] in scatter()311 newWork->input.ordinal.frameIndex = newFrameIdx; in scatter()345 << ") -> newFrameIndex " << newFrameIdx in scatter()351 frameSet.insert(newFrameIdx); in scatter()372 frameSet.insert(newFrameIdx); in scatter()373 newFrameIdx = mFrameIndex++; in scatter()388 << " with index " << newFrameIdx - 1; in scatter()