Searched refs:primIndices (Results 1 – 1 of 1) sorted by relevance
491 const uint16_t* primIndices = circle_type_to_indices(shadowGeometry.fIsStroked); in fillIndicesForGeometry() local493 indices[i] = primIndices[i] + startingVertexOffset; in fillIndicesForGeometry()496 const uint16_t* primIndices = rrect_type_to_indices(shadowGeometry.fType); in fillIndicesForGeometry() local498 indices[i] = primIndices[i] + startingVertexOffset; in fillIndicesForGeometry()