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Searched refs:resolvedDeviceId (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp4804 DeviceId resolvedDeviceId = VIRTUAL_KEYBOARD_ID; in injectInputEvent() local
4806 resolvedDeviceId = event->getDeviceId(); in injectInputEvent()
4824 keyEvent.initialize(incomingKey.getId(), resolvedDeviceId, incomingKey.getSource(), in injectInputEvent()
4845 incomingKey.getEventTime(), resolvedDeviceId, in injectInputEvent()
4899 verifier.processMovement(resolvedDeviceId, motionEvent.getSource(), in injectInputEvent()
4920 *sampleEventTimes, resolvedDeviceId, in injectInputEvent()
4946 resolvedDeviceId, motionEvent.getSource(), displayId, in injectInputEvent()
/frameworks/native/services/inputflinger/tests/
DInputDispatcher_test.cpp8998 void testInjectedKey(int32_t policyFlags, int32_t injectedDeviceId, int32_t resolvedDeviceId, in testInjectedKey() argument
9013 mWindow->consumeKeyEvent(AllOf(WithDeviceId(resolvedDeviceId), WithFlags(flags))); in testInjectedKey()
9016 void testInjectedMotion(int32_t policyFlags, int32_t injectedDeviceId, int32_t resolvedDeviceId, in testInjectedMotion() argument
9043 mWindow->consumeMotionEvent(AllOf(WithFlags(flags), WithDeviceId(resolvedDeviceId))); in testInjectedMotion()