Searched refs:runGestureTest (Results 1 – 1 of 1) sorted by relevance
248 private fun runGestureTest(block: suspend TestGestureScope.() -> Unit) { in runGestureTest() method257 @Test fun testPreconditions() = runGestureTest { assertIdle(currentScene = SceneA) } in <lambda>()260 fun onDragStarted_shouldStartATransition() = runGestureTest { in <lambda>()266 fun afterSceneTransitionIsStarted_interceptDragEvents() = runGestureTest { in <lambda>()276 fun onDragStoppedAfterDrag_velocityLowerThanThreshold_remainSameScene() = runGestureTest { in <lambda>()289 fun onDragStoppedAfterDrag_velocityAtLeastThreshold_goToNextScene() = runGestureTest { in <lambda>()302 fun onDragStoppedAfterStarted_returnToIdle() = runGestureTest { in <lambda>()312 fun onDragReversedDirection_changeToScene() = runGestureTest { in onDragReversedDirection_changeToScene()341 fun onDragStartedWithoutActionsInBothDirections_stayIdle() = runGestureTest { in <lambda>()350 fun onDragIntoNoAction_startTransitionToOppositeDirection() = runGestureTest { in <lambda>()[all …]