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/frameworks/native/opengl/libs/EGL/
DLoader.cpp453 static std::string findLibrary(const std::string libraryName, const std::string searchPath, in findLibrary() argument
456 std::string absolutePath = searchPath + "/" + libraryName + ".so"; in findLibrary()
463 DIR* d = opendir(searchPath.c_str()); in findLibrary()
476 std::string result = searchPath + "/" + e->d_name; in findLibrary()