Searched refs:shouldPlayAnimation (Results 1 – 4 of 4) sorted by relevance
71 private var shouldPlayAnimation = false in <lambda>() variable99 override fun shouldPlayAnimation(): Boolean = shouldPlayAnimation in <lambda>() method in com.android.systemui.unfold.FoldAodAnimationController136 shouldPlayAnimation = playing in <lambda>()151 if (shouldPlayAnimation) { in <lambda>()202 if (shouldPlayAnimation) { in <lambda>()208 shouldPlayAnimation = false in <lambda>()216 override fun shouldShowAodIconsWhenShade(): Boolean = shouldPlayAnimation() in <lambda>()218 override fun shouldAnimateAodIcons(): Boolean = !shouldPlayAnimation() in <lambda>()220 override fun shouldAnimateDozingChange(): Boolean = !shouldPlayAnimation() in <lambda>()224 override fun shouldDelayDisplayDozeTransition(): Boolean = shouldPlayAnimation() in <lambda>()
75 animations.any { it.shouldPlayAnimation() } in shouldControlUnlockedScreenOff()142 animations.any { it.shouldPlayAnimation() } in shouldShowLightRevealScrim()168 animations.any { it.shouldPlayAnimation() } in shouldClampDozeScreenBrightness()216 fun shouldPlayAnimation(): Boolean = false in startAnimation() method
178 override fun shouldDelayKeyguardShow(): Boolean = shouldPlayAnimation() in shouldDelayKeyguardShow()425 override fun shouldPlayAnimation(): Boolean = shouldPlayUnlockedScreenOffAnimation() in shouldAnimateInKeyguard() method in com.android.systemui.statusbar.phone.UnlockedScreenOffAnimationController
1657 mScreenOffAnimationPlaying = mFoldAodAnimationController.shouldPlayAnimation(); in onFoldToAodAnimationChanged()