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Searched refs:timeUntilDeadline (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp148 const auto timeUntilDeadline = deadlineTimePoint - frameTimeTimePoint; in frameCallback() local
149 const auto runAt = (frameTimeTimePoint + (timeUntilDeadline / 4)); in frameCallback()