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Searched refs:GL_NUM_SHADER_BINARY_FORMATS (Results 1 – 19 of 19) sorted by relevance

/hardware/google/gfxstream/host/apigen-codec-common/
DglUtils.cpp323 case GL_NUM_SHADER_BINARY_FORMATS: in glUtilsParamSize()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DglUtils.cpp771 case GL_NUM_SHADER_BINARY_FORMATS: in glUtilsParamSize()
/hardware/google/gfxstream/include/GLES2/
Dgl2.h343 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/hardware/google/gfxstream/guest/mesa/include/GLES2/
Dgl2.h324 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/hardware/google/gfxstream/common/opengl/include/GLES2/
Dgl2.h324 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl3.h337 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
Dgl31.h337 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/hardware/google/gfxstream/include/GLES3/
Dgl3.h337 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
Dgl31.h337 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
Dgl32.h324 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/hardware/google/gfxstream/guest/mesa/include/GLES3/
Dgl3.h324 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
Dgl31.h324 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
Dgl32.h324 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp798 case GL_NUM_SHADER_BINARY_FORMATS: in s_glGetIntegerv()
1032 case GL_NUM_SHADER_BINARY_FORMATS: in s_glGetFloatv()
1096 case GL_NUM_SHADER_BINARY_FORMATS: in s_glGetBooleanv()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp2211 case GL_NUM_SHADER_BINARY_FORMATS: in s_glStateQueryTv()
/hardware/google/gfxstream/include/GL/
DGLcorearb.h1908 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/hardware/google/gfxstream/guest/mesa/include/GL/
Dglcorearb.h1854 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
Dglext.h1802 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Dglext.h2421 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro