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Searched refs:ScopedFetchUnpackData (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureUtils.cpp361 class ScopedFetchUnpackData { class
363 ScopedFetchUnpackData(GLEScontext* ctx, GLintptr offset, in ScopedFetchUnpackData() function in ScopedFetchUnpackData
375 ~ScopedFetchUnpackData() { in ~ScopedFetchUnpackData()
466 std::unique_ptr<ScopedFetchUnpackData> unpackData; in doCompressedTexImage2D()
469 unpackData.reset(new ScopedFetchUnpackData(ctx, in doCompressedTexImage2D()
494 std::unique_ptr<ScopedFetchUnpackData> unpackData; in doCompressedTexImage2D()
498 new ScopedFetchUnpackData(ctx, reinterpret_cast<GLintptr>(data), imageSize)); in doCompressedTexImage2D()
583 std::unique_ptr<ScopedFetchUnpackData> unpackData; in doCompressedTexImage2D()
587 new ScopedFetchUnpackData(ctx, reinterpret_cast<GLintptr>(data), compressedSize)); in doCompressedTexImage2D()