Searched refs:TextureLoader (Results 1 – 9 of 9) sorted by relevance
29 TextureLoader::TextureLoader(android::base::StdioStream&& stream) in TextureLoader() function in android::snapshot::TextureLoader32 bool TextureLoader::start() { in start()46 void TextureLoader::loadTexture(uint32_t texId, const loader_t& loader) { in loadTexture()64 bool TextureLoader::readIndex() { in readIndex()
14 "TextureLoader.cpp",
6 TextureLoader.cpp
13 "TextureLoader.cpp",
57 class TextureLoader final : public ITextureLoader {59 AEMU_EXPORT TextureLoader(android::base::StdioStream&& stream);
45 class TextureLoader; variable
19 using android::snapshot::TextureLoader;91 std::shared_ptr<TextureLoader> m_texture_loader( in loadSnapshot()92 new TextureLoader(StdioStream(android_fopen(mTextureFile.c_str(), "rb"), in loadSnapshot()
36 using android::snapshot::TextureLoader;276 std::shared_ptr<TextureLoader> m_texture_loader( in loadSnapshot()277 new TextureLoader(StdioStream(android_fopen(textureFile.c_str(), "rb"), in loadSnapshot()
50 using android::snapshot::TextureLoader;150 std::shared_ptr<TextureLoader> m_texture_loader( in loadSnapshot()151 new TextureLoader(StdioStream(android_fopen(mTextureFile.c_str(), "rb"), in loadSnapshot()