Searched refs:attachmentRes (Results 1 – 1 of 1) sorted by relevance
1781 …GLenum attachmentRes = checkFramebufferAttachmentCompleteness(target, glUtilsColorAttachmentName(i… in checkFramebufferCompleteness() local1782 if (attachmentRes != GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT) { in checkFramebufferCompleteness()1785 if (attachmentRes) { in checkFramebufferCompleteness()1786 ALOGD("%s: color attachment %d not complete: 0x%x\n", __func__, i, attachmentRes); in checkFramebufferCompleteness()1787 return attachmentRes; in checkFramebufferCompleteness()