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Searched refs:bufferSlotsToClear (Results 1 – 7 of 7) sorted by relevance

/hardware/interfaces/graphics/composer/aidl/aidl_api/android.hardware.graphics.composer3/2/android/hardware/graphics/composer3/
DLayerCommand.aidl57 @nullable int[] bufferSlotsToClear;
/hardware/interfaces/graphics/composer/aidl/aidl_api/android.hardware.graphics.composer3/current/android/hardware/graphics/composer3/
DLayerCommand.aidl57 @nullable int[] bufferSlotsToClear;
/hardware/interfaces/graphics/composer/aidl/aidl_api/android.hardware.graphics.composer3/3/android/hardware/graphics/composer3/
DLayerCommand.aidl57 @nullable int[] bufferSlotsToClear;
/hardware/interfaces/graphics/composer/aidl/android/hardware/graphics/composer3/
DLayerCommand.aidl268 @nullable int[] bufferSlotsToClear;
/hardware/google/graphics/common/hwc3/
DComposerCommandEngine.h97 const std::vector<int32_t>& bufferSlotsToClear);
DComposerCommandEngine.cpp171 DISPATCH_LAYER_COMMAND(display, command, bufferSlotsToClear, BufferSlotsToClear); in dispatchLayerCommand()
512 int64_t display, int64_t layer, const std::vector<int32_t>& bufferSlotsToClear) { in executeSetLayerBufferSlotsToClear() argument
525 for (int32_t slot : bufferSlotsToClear) { in executeSetLayerBufferSlotsToClear()
/hardware/interfaces/graphics/composer/aidl/include/android/hardware/graphics/composer3/
DComposerClientWriter.h158 .bufferSlotsToClear.emplace(slotsToClear.begin(), slotsToClear.end()); in setLayerBufferSlotsToClear()