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Searched refs:depthStencilFormat (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DEglImp.cpp1059 GLint* colorFormat, GLint* depthStencilFormat) { in sGetPbufferSurfaceGLProperties() argument
1065 assert(depthStencilFormat); in sGetPbufferSurfaceGLProperties()
1095 *depthStencilFormat = GL_DEPTH24_STENCIL8; in sGetPbufferSurfaceGLProperties()
1196 GLint colorFormat, depthStencilFormat, multisamples; in eglMakeCurrent() local
1203 &colorFormat, &depthStencilFormat); in eglMakeCurrent()
1213 colorFormat, depthStencilFormat, multisamples, in eglMakeCurrent()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp2527 GLint depthStencilFormat = in queryCurrFboBits() local
2530 if (depthStencilFormat) { in queryCurrFboBits()
2532 depthInternalFormat = depthStencilFormat; in queryCurrFboBits()
2533 stencilInternalFormat = depthStencilFormat; in queryCurrFboBits()