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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_NV_shader_image_footprint.adoc35 structure that can be interpreted by shader code to determine the footprint
48 Each footprint query returns the footprint from a single texture level.
52 The footprint query also returns a flag indicating if the texture lookup
63 over the geometry in the second image that performs a footprint query for
66 This pass would accumulate an aggregate footprint of all visible pixels into
67 a separate "`footprint image`" using shader atomics.
69 work for pixels not in this aggregate footprint.
92 (1) The footprint returned by the SPIR-V instruction is a structure that
96 Why is the footprint built this way?
100 footprints into an aggregate "`footprint image`" that tracks the portions of
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DVK_EXT_mutable_descriptor_type.adoc19 This extension allows applications to reduce descriptor memory footprint by
DVK_VALVE_mutable_descriptor_type.adoc19 This extension allows applications to reduce descriptor memory footprint by
DVK_EXT_swapchain_maintenance1.adoc47 startup time and memory footprint.
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLESTextureUtils.cpp514 astc_codec::FootprintType* footprint, in getAstcFormatInfo() argument
519 *footprint = footprintType; *srgb = srgbValue; break; \ in getAstcFormatInfo()
529 int getAstcFootprintWidth(astc_codec::FootprintType footprint) { in getAstcFootprintWidth() argument
530 switch (footprint) { in getAstcFootprintWidth()
546 ALOGE("%s: invalid astc footprint: 0x%x\n", __func__, footprint); in getAstcFootprintWidth()
551 int getAstcFootprintHeight(astc_codec::FootprintType footprint) { in getAstcFootprintHeight() argument
552 switch (footprint) { in getAstcFootprintHeight()
568 ALOGE("%s: invalid astc footprint: 0x%x\n", __func__, footprint); in getAstcFootprintHeight()
/hardware/google/gfxstream/third-party/astc-encoder/
DREADME.md129 footprint (3.56 bits/pixel). The `-medium` quality preset gives a reasonable
173 as it reduces memory footprint, reduces memory bandwidth, saves energy, and can
177 precision needed. We recommend experimenting with the block footprint to find
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Dtextures.adoc1905 A point sampled in screen space has an elliptical footprint in texture
1981 zero, the fragment's footprint in texel space is a point, and [eq]#{eta}#
1984 derivatives along one axis are zero, the fragment's footprint in texel space
1986 However, anytime the footprint is small in texel space the implementation
3045 the image footprint of the image level [eq]#d# to approximate an anisotropic
3084 [[textures-footprint]]
3094 groups used to evaluate the footprint.
3095 Each bit in the returned footprint mask corresponds to an aligned block of
3098 .Texel footprint granularity values
3124 requests the footprint in the lower-resolution mip level (higher level
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Dsamplers.adoc505 footprint, using weights as specified in
508 combined by taking the component-wise minimum of values in the footprint
511 combined by taking the component-wise maximum of values in the footprint
Dfeatures.adoc2560 …ShaderImageFootprintFeaturesNV',desc='Structure describing shader image footprint features that ca…
2575 See <<textures-footprint,Texel Footprint Evaluation>> for more information.
Dformats.adoc2685 memory footprint.
Dresources.adoc9556 Memory aliasing can: be useful to reduce the total device memory footprint
/hardware/google/gfxstream/third-party/astc-encoder/Source/
Dastcenc_entry.cpp939 float footprint = static_cast<float>(x_footprint * y_footprint); in compress_image() local
940 float threshold = 0.9f / (255.0f * footprint); in compress_image()
/hardware/interfaces/radio/1.4/
Dtypes.hal1194 * The UE must be in the footprint of BS which has p_rev >= 6 to support this SO33 call.