Searched refs:glBeginConditionalRender (Results 1 – 5 of 5) sorted by relevance
53 #define glBeginConditionalRender MANGLE(BeginConditionalRender) macro
6800 GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
1329 GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
1312 GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
1200 GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);