Searched refs:is_running (Results 1 – 4 of 4) sorted by relevance
26 is_running = false; in NxpTimer()31 is_running = true; in startTimer()40 is_running = false; in stopTimer()56 is_running = false; in resetTimer()59 bool NxpTimer::isRunning() { return is_running; } in isRunning()
79 bool is_running; variable
62 bool waitForSupplicantState(bool is_running) { in waitForSupplicantState() argument66 if (supplicant_manager.IsSupplicantRunning() == is_running) { in waitForSupplicantState()71 LOG(ERROR) << "Unable to " << (is_running ? "start" : "stop") << " supplicant"; in waitForSupplicantState()
67 bool waitForSupplicantState(bool is_running) { in waitForSupplicantState() argument71 if (supplicant_manager.IsSupplicantRunning() == is_running) { in waitForSupplicantState()76 LOG(ERROR) << "Supplicant not " << is_running ? "running" : "stopped"; in waitForSupplicantState()