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Searched refs:mOutputFormat (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/vulkan/emulated_textures/
DCompressedImageInfo.h152 VkFormat mOutputFormat = VK_FORMAT_UNDEFINED; variable
DCompressedImageInfo.cpp234 mOutputFormat(getOutputFormat(mCompressedFormat)), in CompressedImageInfo()
369 result.format = mOutputFormat; in getOutputCreateInfo()
376 if (!isCompressedFormat(mOutputFormat)) { in getOutputCreateInfo()
698 VkFormat shaderFormat = getShaderFormat(mOutputFormat); in initializeDecompressionPipeline()