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Searched refs:m_objectDataMap (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DObjectNameSpace.cpp75 for (const auto& objData : m_objectDataMap) { in postLoad()
89 for (const auto& obj : m_objectDataMap) { in touchTextures()
127 for (const auto& obj : m_objectDataMap) { in postLoadRestore()
151 for (const auto& obj : m_objectDataMap) { in preSave()
157 stream->putBe32(m_objectDataMap.size()); in onSave()
158 for (const auto& obj : m_objectDataMap) { in onSave()
227 m_objectDataMap.erase(p_localName); in deleteName()
278 return m_objectDataMap.begin(); in objDataMapBegin()
282 return m_objectDataMap.end(); in objDataMapEnd()
287 const auto it = m_objectDataMap.find(p_localName); in getObjectDataPtr()
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/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DObjectNameSpace.h121 ObjectDataMap m_objectDataMap; variable