Searched refs:maxRecursionDepth (Results 1 – 7 of 7) sorted by relevance
138 ** renamed pname:maxRecursionDepth to pname:maxRayRecursionDepth and it292 * rename pname:maxRecursionDepth to pname:maxRayPipelineRecursionDepth371 ** rename maxRecursionDepth to maxRayPipelineRecursionDepth and
83 <<limits-maxRecursionDepth, pname:maxRecursionDepth>> or93 pname:maxRecursionDepth or265 * [[VUID-vkCmdTraceRaysNV-maxRecursionDepth-03625]]268 recursion depth>> greater than the value of pname:maxRecursionDepth used
2763 * [[limits-maxRecursionDepth]] pname:maxRecursionDepth is the maximum4694 | code:uint32_t | pname:maxRecursionDepth | `apiext:VK_NV_ray_tra…5145 | slink:VkPhysicalDeviceRayTracingPropertiesNV::pname:maxRecursionDepth | - | 31 | min
6141 * pname:maxRecursionDepth is the <<ray-tracing-recursion-depth, maximum6177 * [[VUID-VkRayTracingPipelineCreateInfoNV-maxRecursionDepth-03457]]6178 pname:maxRecursionDepth must: be less than or equal to6179 slink:VkPhysicalDeviceRayTracingPropertiesNV::pname:maxRecursionDepth
12648 uint32_t maxRecursionDepth; member12737 uint32_t maxRecursionDepth; member
9573 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceRayTracingPropertiesNV.maxRecursionDepth ); in operator ()()11916 VULKAN_HPP_HASH_COMBINE( seed, rayTracingPipelineCreateInfoNV.maxRecursionDepth ); in operator ()()
6484 pname:shaderGroupHandleSize and pname:maxRecursionDepth limit