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Searched refs:restoreTexture (Results 1 – 5 of 5) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLBackgroundLoader.cpp60 m_glesIface.restoreTexture(saveable.get()); in main()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DTranslatorIfaces.h115 void (*restoreTexture)(SaveableTexture*); member
/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DEglImp.cpp1381 iface->restoreTexture); in getEGLImage()
1386 iface->restoreTexture); in getEGLImage()
1734 iface->restoreTexture); in eglSaveAllImages()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp91 static void restoreTexture(SaveableTexture* texture);
135 .restoreTexture = restoreTexture,
387 static void restoreTexture(SaveableTexture* texture) { in restoreTexture() function
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmImp.cpp102 .restoreTexture = NULL,