Searched refs:scene_mode_ (Results 1 – 2 of 2) sorted by relevance
162 } else if (info.scene_mode_ == ANDROID_CONTROL_SCENE_MODE_FACE_PRIORITY) { in DoFakeAE()625 info.scene_mode_ = entry.data.u8[0]; in InitializeSensorSettings()652 info.scene_mode_ = ANDROID_CONTROL_SCENE_MODE_FACE_PRIORITY; in InitializeSensorSettings()765 if ((info.scene_mode_ == ANDROID_CONTROL_SCENE_MODE_DISABLED) || in InitializeSensorSettings()766 (info.scene_mode_ == ANDROID_CONTROL_SCENE_MODE_FACE_PRIORITY) || in InitializeSensorSettings()799 auto it = info.scene_overrides_.find(info.scene_mode_); in InitializeSensorSettings()972 result->result_metadata->Set(ANDROID_CONTROL_SCENE_MODE, &info.scene_mode_, in InitializeResult()
193 uint8_t scene_mode_ = ANDROID_CONTROL_SCENE_MODE_DISABLED; member