Searched refs:shader_info (Results 1 – 2 of 2) sorted by relevance
269 const VkPipelineRobustnessCreateInfoEXT *shader_info = in vk_pipeline_robustness_state_fill() local272 if (shader_info) { in vk_pipeline_robustness_state_fill()273 rs->storage_buffers = shader_info->storageBuffers; in vk_pipeline_robustness_state_fill()274 rs->uniform_buffers = shader_info->uniformBuffers; in vk_pipeline_robustness_state_fill()275 rs->vertex_inputs = shader_info->vertexInputs; in vk_pipeline_robustness_state_fill()276 rs->images = shader_info->images; in vk_pipeline_robustness_state_fill()
137 struct shader_info *info = &build.shader->info; in vk_meta_draw_rects_gs_nir()