Searched refs:validateStatus (Results 1 – 3 of 3) sorted by relevance
60 GLboolean validateStatus; member105 EXPECT_EQ(m_program_state.validateStatus, currentState.validateStatus); in changedStateCheck()207 ret.validateStatus = val; in getProgramState()375 EXPECT_EQ(GL_TRUE, m_program_state.validateStatus); in TEST_F()
4117 GLint validateStatus; in glValidateProgram() local4119 &validateStatus); in glValidateProgram()4120 programData->setValidateStatus(static_cast<bool>(validateStatus)); in glValidateProgram()
11834 StreamValidateStatus validateStatus; in isStreamCombinationSupported() local11835 rc = validateStreamCombination(cameraId, &streamList, &validateStatus); in isStreamCombinationSupported()