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Searched refs:validateTexBuffer (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.h422 static bool validateTexBuffer(void* self, GLenum target, GLenum internalFormat, GLuint buffer);
DGL2Encoder.cpp2633 bool GL2Encoder::validateTexBuffer(void* self, GLenum target, GLenum internalFormat, GLuint buffer)… in validateTexBuffer() function in GL2Encoder
2661 if(!validateTexBuffer(ctx, target, internalFormat, buffer)) return; in s_glTexBufferOES()
2683 if(!validateTexBuffer(ctx, target, internalFormat, buffer)) return; in s_glTexBufferEXT()