Searched refs:currentVelocity (Results 1 – 1 of 1) sorted by relevance
410 val currentVelocity = rotaryVelocityTracker.velocity in handleScrollEvent() constant411 debugLog { "currentVelocity: $currentVelocity" } in handleScrollEvent()413 if (abs(currentVelocity) >= abs(previousVelocity)) { in handleScrollEvent()415 flingVelocity = currentVelocity * flingScaleFactor in handleScrollEvent()417 previousVelocity = currentVelocity in handleScrollEvent()1107 currentVelocity = rotaryVelocityTracker.velocity.absoluteValue, in applySmoothing()1134 currentVelocity: Float, in exponentialSmoothing()1137 ): Float = smoothingConstant * currentVelocity + (1 - smoothingConstant) * prevVelocity in exponentialSmoothing()