Searched refs:getPointAngle (Results 1 – 2 of 2) sorted by relevance
143 static float getPointAngle(const std::vector<int> *const sampledInputXs,
559 /* static */ float ProximityInfoStateUtils::getPointAngle( in getPointAngle() function in latinime::ProximityInfoStateUtils630 const float currentAngle = getPointAngle(sampledInputXs, sampledInputYs, i); in updateAlignPointProbabilities()760 sstream << "Angle: "<< getPointAngle(sampledInputXs, sampledInputYs, i) << ", \n"; in updateAlignPointProbabilities()