Searched refs:normalProgress (Results 1 – 1 of 1) sorted by relevance
125 float normalProgress = Utilities.boundToRange(progress, 0, 1); in setProgress() local126 if (normalProgress != mLastNormalProgress) { in setProgress()127 mLastNormalProgress = normalProgress; in setProgress()128 mNormalController.setPlayFraction(normalProgress); in setProgress()